Public Holiday Monday
It's winter now and I will officially start complaining about how cold it is, rather than how hot. To those of my friends who live in places where there is white stuff on the ground during winter, I mention that there is no central heating (or usually any heating) of my house, so if it's 4^C outside, it is usually close to 4^C inside within a few weeks of the cold weather starting.
Our power bills have rocketed so I'm trying hard to avoid using heat so as to keep the bills manageable. So, jeans, t-shirt, wool cardigan, bathrobe, socks, woolly slippers, and let's hope nobody who doesn't know me comes to the door and gets a look.
Today it's a public holiday Monday, Foundation Day, so we're the only state that has it. It feels like I'm wasting time rather, but hey, sometimes that equals maintaining mental health. Dagging around, messing on the computer playing pointless games with it, doing a bit of writing, fuelling self with cups of tea along the way. I did a small shopping trip because of the out of food thing, at the few stores open today. One had bananas for $18 a kilo. I bought a couple of small bananas from the Other Shop, just to remember what they taste like and hope that the banana plantations recover from the floods very soon!
I feel like gaming but no actual people around to game with. Will be playing Villains & Vigilantes on Wednesday night, so that'll mean even more rugging up to ride the bike there! This game is a revival from more than 20 years ago, where you play a superhero. You roll up powers such as Flight and Death Touch and Teleport and usually combat the super villains, who also have powers. The catch, at least for me, is that your stats, your strength, intelligence and so on, are based upon your own. Now, I play these games to escape and I purely hate playing myself and having to bring my own life into things, which is why my game-self quit work to defend truth, justice and the Australian Way full time. I'll get back to you as soon as any of us work out what that last is supposed to be!
The Vigilantes part indicates that the game is heavily based on mayhem. You get your experience points largely from combat, which is another point I'm not too keen on. It seems weighted towards this rather than, say, intelligent role playing which may not necessarily include pounding somebody. You can get some points by witty remarks, or at least remarks which make the gamesmaster laugh :-) Such as in the last game, where the Voyeur (he has the power of astral travelling) was caught up in the moment and decided to enter the fray physically.
"Right," he said, "I am going to probe that woman!"
He was, naturally, concentrating on his power of mind-reading, not whatever readers may have expected.
Unfortunately that session did not end well for either the Voyeur or myself, Darkwind. We are both in hospital. This is, admittedly, a traditional occurrence in roleplaying games, except Call of Cthulhu, where it's more usually the insane asylum or the morgue.
So yes, it's a bit cold and isolated hereabouts right now, but I am hanging in here and at least not at the day job.
Our power bills have rocketed so I'm trying hard to avoid using heat so as to keep the bills manageable. So, jeans, t-shirt, wool cardigan, bathrobe, socks, woolly slippers, and let's hope nobody who doesn't know me comes to the door and gets a look.
Today it's a public holiday Monday, Foundation Day, so we're the only state that has it. It feels like I'm wasting time rather, but hey, sometimes that equals maintaining mental health. Dagging around, messing on the computer playing pointless games with it, doing a bit of writing, fuelling self with cups of tea along the way. I did a small shopping trip because of the out of food thing, at the few stores open today. One had bananas for $18 a kilo. I bought a couple of small bananas from the Other Shop, just to remember what they taste like and hope that the banana plantations recover from the floods very soon!
I feel like gaming but no actual people around to game with. Will be playing Villains & Vigilantes on Wednesday night, so that'll mean even more rugging up to ride the bike there! This game is a revival from more than 20 years ago, where you play a superhero. You roll up powers such as Flight and Death Touch and Teleport and usually combat the super villains, who also have powers. The catch, at least for me, is that your stats, your strength, intelligence and so on, are based upon your own. Now, I play these games to escape and I purely hate playing myself and having to bring my own life into things, which is why my game-self quit work to defend truth, justice and the Australian Way full time. I'll get back to you as soon as any of us work out what that last is supposed to be!
The Vigilantes part indicates that the game is heavily based on mayhem. You get your experience points largely from combat, which is another point I'm not too keen on. It seems weighted towards this rather than, say, intelligent role playing which may not necessarily include pounding somebody. You can get some points by witty remarks, or at least remarks which make the gamesmaster laugh :-) Such as in the last game, where the Voyeur (he has the power of astral travelling) was caught up in the moment and decided to enter the fray physically.
"Right," he said, "I am going to probe that woman!"
He was, naturally, concentrating on his power of mind-reading, not whatever readers may have expected.
Unfortunately that session did not end well for either the Voyeur or myself, Darkwind. We are both in hospital. This is, admittedly, a traditional occurrence in roleplaying games, except Call of Cthulhu, where it's more usually the insane asylum or the morgue.
So yes, it's a bit cold and isolated hereabouts right now, but I am hanging in here and at least not at the day job.

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